MATHIAS POEDTS - GAME DEVELOPER

SCI-FI LEVEL

A science fiction themed level with modular assets in Unreal Engine 4. The level is designed for a 2 player deathmatch. I based myself on a mass effect 2 level Illium.
2 textures were used to give detail to most props, this excludes the holograms and the plant.

Used Software
Unreal Engine 4
3Ds Max
Photoshop